- #Unregistered hypercam 2 logo full#
- #Unregistered hypercam 2 logo code#
- #Unregistered hypercam 2 logo series#
#Unregistered hypercam 2 logo series#
Stray too far away, the border turns white and a health bar at the top of the screen decreases when it gets down to the "Unregistered HyperCam 2" logo, you will be serenaded with "The Cradle Will Fall" (or whatever it's called) in a series of BEEPs, and you fall asleep (in the game, anyway). and there is, of course, an extra distraction that the Mojon Twins would be proud of, you know what I mean. To aid you, the crosshair will move two squares at a time to hinder you, the light will sometimes teleport to a random position on the screen. Keep the crosshair with the eyes above it somewhere near the bright light, or preferably on it, and a red bar will grow at the bottom with Heather's commentary unfolding on it.
![unregistered hypercam 2 logo unregistered hypercam 2 logo](https://img.ifunny.co/images/86fec6da5f84e33657fa69294f18f224429da2bb03e3cbd134a2d93448cce2ef_1.jpg)
In a barely-audible voice - or at least it would be in one of her videos, this is text-based instead - she invites us to follow the light that moves around on screen, with Q/A/O/P, and diagonals, seeing as Paul has used the IN function for the controls (.and there goes the ability to use an Issue 2 keyboard). The game - starting with a magenta-bordered screen and some control instructions, gives way to Heather winking at us from glorious blue-and-cyan monochrome. (EDIT: not any more! See the final additional note.) Unfortunately, this nukes the game on a +2A or a +3. To execute the compiled code, or so it seems, the initial loader uses a bizarre MOVE command, which Paul has also flung a ton of extra functions at.
#Unregistered hypercam 2 logo code#
The game's been compiled with the HiSoft Compiler to speed it up, though there's also the original BASIC source code at the end of the tape, which can be loaded with the rest of the code on tape to provide a slowed-down "training mode" if necessary. There's not merely a loading screen, resembling a page of YouTube, it's compressed (3,135 bytes), and it can be recalled and used as the title screen.
#Unregistered hypercam 2 logo full#
Here's some evidence: there are colour control characters in header of the BASIC loader, which is in turn full of functions that 1K ZX81 programmers used to use. Collins is no stranger to the CSSCGC, having been the host of the 2002 competition, and he knows his way around a Spectrum. Either way, I appreciate that one of my seven Colour Challenges has been directly tackled (and one indirectly!), and I'd expect many more to come. As for ASMR, with which Miss Feather is indelibly associated, even after sampling a few of her videos I am no closer to knowing if ASMR is supposed to be genuinely about rest and relaxation, or is a front for some kind of bizarre fetish that I'd rather avoid. I mean, the last time I heard "tingle" it referred to a middle-aged Japanese video game character who thinks he's a fairy and says "Kooloo-limpah!" (before being smacked firmly round the chops by everyone outside Japan).
![unregistered hypercam 2 logo unregistered hypercam 2 logo](https://pics.awwmemes.com/unregistered-hypercam-2-roses-are-red-violets-are-blue-97-51509761.png)
I think I'm going to be making some discoveries about some members of the Sinclair community over the course of this year.
![unregistered hypercam 2 logo unregistered hypercam 2 logo](https://static.wikia.nocookie.net/object-filler/images/e/e9/OF_UNREGISTERED_HYPERCAM_2.png)
"If the world gets too loud, you can stay here a while. "Here is an entry for the Red (YouTube) Challenge of CSSCGC, featuring the lovely Heather Feather." The Crap Games Competition 2021ĬOMPETITION ENTRY #3: ASMR EYE EXAMINATION